City Lights San Francisco marks a significant phase in my UX/UI design, animation, and game development skills.

In collaboration with software engineer Tiziano Pigliucci, I guided the game from its early UX studies to the creation of its visuals and animations. This four-year project allowed me to tackle design challenges, applying project management to enhance the game.

It offers an engaging puzzle adventure, reflecting the unique character of San Francisco's streets and neighborhoods.

I focused on creating an immersive user experience through extensive UX research, ensuring easy navigation and user engagement. My design vision guided the game's style, reflecting San Francisco's lively streets and neighborhoods, with every element crafted for strategic alignment and visual impact.